PM3.6 - R.O.B - Action - GroundHit (Common) 0x43
Entry Script
- Subroutine(0x901a21c0)
- CreateInterrupt { interrupt_id: Some(10002), action: Fall (Common), requirement: (BoolIsTrue RandomAccessBool (0x11)) }
- PreviousInterruptAddRequirement(AnimationEnd)
- PreviousInterruptAddRequirement(InAir)
- CreateInterrupt { interrupt_id: Some(10000), action: Wait (Common), requirement: (BoolIsTrue RandomAccessBool (0x11)) }
- PreviousInterruptAddRequirement(AnimationEnd)
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: HitWall (Common), requirement: (TouchingAFloorWallOrCeiling value(2)) }
- PreviousInterruptAddRequirement((InternalConstantInt(LeftVelocity) GreaterThan InternalConstantInt (0xcd4)))
- CreateInterrupt { interrupt_id: None, action: HitWall (Common), requirement: (TouchingAFloorWallOrCeiling value(4)) }
- PreviousInterruptAddRequirement((InternalConstantInt(RightVelocity) GreaterThan InternalConstantInt (0xcd4)))
- CreateInterrupt { interrupt_id: Some(10005), action: DamageFall (Common), requirement: (InAir) }
- Subroutine(0x901a2510)
Exit Script